text.js 20 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591

import {
    retrieve2,
    retrieve3,
    each,
    normalizeCssArray,
    isString,
    isObject
} from '../../core/util';
import * as textContain from '../../contain/text';
import * as roundRectHelper from './roundRect';
import * as imageHelper from './image';
import fixShadow from './fixShadow';
import {ContextCachedBy, WILL_BE_RESTORED} from '../constant';

var DEFAULT_FONT = textContain.DEFAULT_FONT;

// TODO: Have not support 'start', 'end' yet.
var VALID_TEXT_ALIGN = {left: 1, right: 1, center: 1};
var VALID_TEXT_VERTICAL_ALIGN = {top: 1, bottom: 1, middle: 1};
// Different from `STYLE_COMMON_PROPS` of `graphic/Style`,
// the default value of shadowColor is `'transparent'`.
var SHADOW_STYLE_COMMON_PROPS = [
    ['textShadowBlur', 'shadowBlur', 0],
    ['textShadowOffsetX', 'shadowOffsetX', 0],
    ['textShadowOffsetY', 'shadowOffsetY', 0],
    ['textShadowColor', 'shadowColor', 'transparent']
];

/**
 * @param {module:zrender/graphic/Style} style
 * @return {module:zrender/graphic/Style} The input style.
 */
export function normalizeTextStyle(style) {
    normalizeStyle(style);
    each(style.rich, normalizeStyle);
    return style;
}

function normalizeStyle(style) {
    if (style) {

        style.font = textContain.makeFont(style);

        var textAlign = style.textAlign;
        textAlign === 'middle' && (textAlign = 'center');
        style.textAlign = (
            textAlign == null || VALID_TEXT_ALIGN[textAlign]
        ) ? textAlign : 'left';

        // Compatible with textBaseline.
        var textVerticalAlign = style.textVerticalAlign || style.textBaseline;
        textVerticalAlign === 'center' && (textVerticalAlign = 'middle');
        style.textVerticalAlign = (
            textVerticalAlign == null || VALID_TEXT_VERTICAL_ALIGN[textVerticalAlign]
        ) ? textVerticalAlign : 'top';

        var textPadding = style.textPadding;
        if (textPadding) {
            style.textPadding = normalizeCssArray(style.textPadding);
        }
    }
}

/**
 * @param {CanvasRenderingContext2D} ctx
 * @param {string} text
 * @param {module:zrender/graphic/Style} style
 * @param {Object|boolean} [rect] {x, y, width, height}
 *                  If set false, rect text is not used.
 * @param {Element|module:zrender/graphic/helper/constant.WILL_BE_RESTORED} [prevEl] For ctx prop cache.
 */
export function renderText(hostEl, ctx, text, style, rect, prevEl) {
    style.rich
        ? renderRichText(hostEl, ctx, text, style, rect, prevEl)
        : renderPlainText(hostEl, ctx, text, style, rect, prevEl);
}

// Avoid setting to ctx according to prevEl if possible for
// performance in scenarios of large amount text.
function renderPlainText(hostEl, ctx, text, style, rect, prevEl) {
    'use strict';

    var needDrawBg = needDrawBackground(style);

    var prevStyle;
    var checkCache = false;
    var cachedByMe = ctx.__attrCachedBy === ContextCachedBy.PLAIN_TEXT;

    // Only take and check cache for `Text` el, but not RectText.
    if (prevEl !== WILL_BE_RESTORED) {
        if (prevEl) {
            prevStyle = prevEl.style;
            checkCache = !needDrawBg && cachedByMe && prevStyle;
        }

        // Prevent from using cache in `Style::bind`, because of the case:
        // ctx property is modified by other properties than `Style::bind`
        // used, and Style::bind is called next.
        ctx.__attrCachedBy = needDrawBg ? ContextCachedBy.NONE : ContextCachedBy.PLAIN_TEXT;
    }
    // Since this will be restored, prevent from using these props to check cache in the next
    // entering of this method. But do not need to clear other cache like `Style::bind`.
    else if (cachedByMe) {
        ctx.__attrCachedBy = ContextCachedBy.NONE;
    }

    var styleFont = style.font || DEFAULT_FONT;
    // PENDING
    // Only `Text` el set `font` and keep it (`RectText` will restore). So theoretically
    // we can make font cache on ctx, which can cache for text el that are discontinuous.
    // But layer save/restore needed to be considered.
    // if (styleFont !== ctx.__fontCache) {
    //     ctx.font = styleFont;
    //     if (prevEl !== WILL_BE_RESTORED) {
    //         ctx.__fontCache = styleFont;
    //     }
    // }
    if (!checkCache || styleFont !== (prevStyle.font || DEFAULT_FONT)) {
        ctx.font = styleFont;
    }

    // Use the final font from context-2d, because the final
    // font might not be the style.font when it is illegal.
    // But get `ctx.font` might be time consuming.
    var computedFont = hostEl.__computedFont;
    if (hostEl.__styleFont !== styleFont) {
        hostEl.__styleFont = styleFont;
        computedFont = hostEl.__computedFont = ctx.font;
    }

    var textPadding = style.textPadding;
    var textLineHeight = style.textLineHeight;

    var contentBlock = hostEl.__textCotentBlock;
    if (!contentBlock || hostEl.__dirtyText) {
        contentBlock = hostEl.__textCotentBlock = textContain.parsePlainText(
            text, computedFont, textPadding, textLineHeight, style.truncate
        );
    }

    var outerHeight = contentBlock.outerHeight;

    var textLines = contentBlock.lines;
    var lineHeight = contentBlock.lineHeight;

    var boxPos = getBoxPosition(outerHeight, style, rect);
    var baseX = boxPos.baseX;
    var baseY = boxPos.baseY;
    var textAlign = boxPos.textAlign || 'left';
    var textVerticalAlign = boxPos.textVerticalAlign;

    // Origin of textRotation should be the base point of text drawing.
    applyTextRotation(ctx, style, rect, baseX, baseY);

    var boxY = textContain.adjustTextY(baseY, outerHeight, textVerticalAlign);
    var textX = baseX;
    var textY = boxY;

    if (needDrawBg || textPadding) {
        // Consider performance, do not call getTextWidth util necessary.
        var textWidth = textContain.getWidth(text, computedFont);
        var outerWidth = textWidth;
        textPadding && (outerWidth += textPadding[1] + textPadding[3]);
        var boxX = textContain.adjustTextX(baseX, outerWidth, textAlign);

        needDrawBg && drawBackground(hostEl, ctx, style, boxX, boxY, outerWidth, outerHeight);

        if (textPadding) {
            textX = getTextXForPadding(baseX, textAlign, textPadding);
            textY += textPadding[0];
        }
    }

    // Always set textAlign and textBase line, because it is difficute to calculate
    // textAlign from prevEl, and we dont sure whether textAlign will be reset if
    // font set happened.
    ctx.textAlign = textAlign;
    // Force baseline to be "middle". Otherwise, if using "top", the
    // text will offset downward a little bit in font "Microsoft YaHei".
    ctx.textBaseline = 'middle';
    // Set text opacity
    ctx.globalAlpha = style.opacity || 1;

    // Always set shadowBlur and shadowOffset to avoid leak from displayable.
    for (var i = 0; i < SHADOW_STYLE_COMMON_PROPS.length; i++) {
        var propItem = SHADOW_STYLE_COMMON_PROPS[i];
        var styleProp = propItem[0];
        var ctxProp = propItem[1];
        var val = style[styleProp];
        if (!checkCache || val !== prevStyle[styleProp]) {
            ctx[ctxProp] = fixShadow(ctx, ctxProp, val || propItem[2]);
        }
    }

    // `textBaseline` is set as 'middle'.
    textY += lineHeight / 2;

    var textStrokeWidth = style.textStrokeWidth;
    var textStrokeWidthPrev = checkCache ? prevStyle.textStrokeWidth : null;
    var strokeWidthChanged = !checkCache || textStrokeWidth !== textStrokeWidthPrev;
    var strokeChanged = !checkCache || strokeWidthChanged || style.textStroke !== prevStyle.textStroke;
    var textStroke = getStroke(style.textStroke, textStrokeWidth);
    var textFill = getFill(style.textFill);

    if (textStroke) {
        if (strokeWidthChanged) {
            ctx.lineWidth = textStrokeWidth;
        }
        if (strokeChanged) {
            ctx.strokeStyle = textStroke;
        }
    }
    if (textFill) {
        if (!checkCache || style.textFill !== prevStyle.textFill) {
            ctx.fillStyle = textFill;
        }
    }

    // Optimize simply, in most cases only one line exists.
    if (textLines.length === 1) {
        // Fill after stroke so the outline will not cover the main part.
        textStroke && ctx.strokeText(textLines[0], textX, textY);
        textFill && ctx.fillText(textLines[0], textX, textY);
    }
    else {
        for (var i = 0; i < textLines.length; i++) {
            // Fill after stroke so the outline will not cover the main part.
            textStroke && ctx.strokeText(textLines[i], textX, textY);
            textFill && ctx.fillText(textLines[i], textX, textY);
            textY += lineHeight;
        }
    }
}

function renderRichText(hostEl, ctx, text, style, rect, prevEl) {
    // Do not do cache for rich text because of the complexity.
    // But `RectText` this will be restored, do not need to clear other cache like `Style::bind`.
    if (prevEl !== WILL_BE_RESTORED) {
        ctx.__attrCachedBy = ContextCachedBy.NONE;
    }

    var contentBlock = hostEl.__textCotentBlock;

    if (!contentBlock || hostEl.__dirtyText) {
        contentBlock = hostEl.__textCotentBlock = textContain.parseRichText(text, style);
    }

    drawRichText(hostEl, ctx, contentBlock, style, rect);
}

function drawRichText(hostEl, ctx, contentBlock, style, rect) {
    var contentWidth = contentBlock.width;
    var outerWidth = contentBlock.outerWidth;
    var outerHeight = contentBlock.outerHeight;
    var textPadding = style.textPadding;

    var boxPos = getBoxPosition(outerHeight, style, rect);
    var baseX = boxPos.baseX;
    var baseY = boxPos.baseY;
    var textAlign = boxPos.textAlign;
    var textVerticalAlign = boxPos.textVerticalAlign;

    // Origin of textRotation should be the base point of text drawing.
    applyTextRotation(ctx, style, rect, baseX, baseY);

    var boxX = textContain.adjustTextX(baseX, outerWidth, textAlign);
    var boxY = textContain.adjustTextY(baseY, outerHeight, textVerticalAlign);
    var xLeft = boxX;
    var lineTop = boxY;
    if (textPadding) {
        xLeft += textPadding[3];
        lineTop += textPadding[0];
    }
    var xRight = xLeft + contentWidth;

    needDrawBackground(style) && drawBackground(
        hostEl, ctx, style, boxX, boxY, outerWidth, outerHeight
    );

    for (var i = 0; i < contentBlock.lines.length; i++) {
        var line = contentBlock.lines[i];
        var tokens = line.tokens;
        var tokenCount = tokens.length;
        var lineHeight = line.lineHeight;
        var usedWidth = line.width;

        var leftIndex = 0;
        var lineXLeft = xLeft;
        var lineXRight = xRight;
        var rightIndex = tokenCount - 1;
        var token;

        while (
            leftIndex < tokenCount
            && (token = tokens[leftIndex], !token.textAlign || token.textAlign === 'left')
        ) {
            placeToken(hostEl, ctx, token, style, lineHeight, lineTop, lineXLeft, 'left');
            usedWidth -= token.width;
            lineXLeft += token.width;
            leftIndex++;
        }

        while (
            rightIndex >= 0
            && (token = tokens[rightIndex], token.textAlign === 'right')
        ) {
            placeToken(hostEl, ctx, token, style, lineHeight, lineTop, lineXRight, 'right');
            usedWidth -= token.width;
            lineXRight -= token.width;
            rightIndex--;
        }

        // The other tokens are placed as textAlign 'center' if there is enough space.
        lineXLeft += (contentWidth - (lineXLeft - xLeft) - (xRight - lineXRight) - usedWidth) / 2;
        while (leftIndex <= rightIndex) {
            token = tokens[leftIndex];
            // Consider width specified by user, use 'center' rather than 'left'.
            placeToken(hostEl, ctx, token, style, lineHeight, lineTop, lineXLeft + token.width / 2, 'center');
            lineXLeft += token.width;
            leftIndex++;
        }

        lineTop += lineHeight;
    }
}

function applyTextRotation(ctx, style, rect, x, y) {
    // textRotation only apply in RectText.
    if (rect && style.textRotation) {
        var origin = style.textOrigin;
        if (origin === 'center') {
            x = rect.width / 2 + rect.x;
            y = rect.height / 2 + rect.y;
        }
        else if (origin) {
            x = origin[0] + rect.x;
            y = origin[1] + rect.y;
        }

        ctx.translate(x, y);
        // Positive: anticlockwise
        ctx.rotate(-style.textRotation);
        ctx.translate(-x, -y);
    }
}

function placeToken(hostEl, ctx, token, style, lineHeight, lineTop, x, textAlign) {
    var tokenStyle = style.rich[token.styleName] || {};
    tokenStyle.text = token.text;

    // 'ctx.textBaseline' is always set as 'middle', for sake of
    // the bias of "Microsoft YaHei".
    var textVerticalAlign = token.textVerticalAlign;
    var y = lineTop + lineHeight / 2;
    if (textVerticalAlign === 'top') {
        y = lineTop + token.height / 2;
    }
    else if (textVerticalAlign === 'bottom') {
        y = lineTop + lineHeight - token.height / 2;
    }

    !token.isLineHolder && needDrawBackground(tokenStyle) && drawBackground(
        hostEl,
        ctx,
        tokenStyle,
        textAlign === 'right'
            ? x - token.width
            : textAlign === 'center'
            ? x - token.width / 2
            : x,
        y - token.height / 2,
        token.width,
        token.height
    );

    var textPadding = token.textPadding;
    if (textPadding) {
        x = getTextXForPadding(x, textAlign, textPadding);
        y -= token.height / 2 - textPadding[2] - token.textHeight / 2;
    }

    setCtx(ctx, 'shadowBlur', retrieve3(tokenStyle.textShadowBlur, style.textShadowBlur, 0));
    setCtx(ctx, 'shadowColor', tokenStyle.textShadowColor || style.textShadowColor || 'transparent');
    setCtx(ctx, 'shadowOffsetX', retrieve3(tokenStyle.textShadowOffsetX, style.textShadowOffsetX, 0));
    setCtx(ctx, 'shadowOffsetY', retrieve3(tokenStyle.textShadowOffsetY, style.textShadowOffsetY, 0));

    setCtx(ctx, 'textAlign', textAlign);
    // Force baseline to be "middle". Otherwise, if using "top", the
    // text will offset downward a little bit in font "Microsoft YaHei".
    setCtx(ctx, 'textBaseline', 'middle');

    setCtx(ctx, 'font', token.font || DEFAULT_FONT);

    var textStroke = getStroke(tokenStyle.textStroke || style.textStroke, textStrokeWidth);
    var textFill = getFill(tokenStyle.textFill || style.textFill);
    var textStrokeWidth = retrieve2(tokenStyle.textStrokeWidth, style.textStrokeWidth);

    // Fill after stroke so the outline will not cover the main part.
    if (textStroke) {
        setCtx(ctx, 'lineWidth', textStrokeWidth);
        setCtx(ctx, 'strokeStyle', textStroke);
        ctx.strokeText(token.text, x, y);
    }
    if (textFill) {
        setCtx(ctx, 'fillStyle', textFill);
        ctx.fillText(token.text, x, y);
    }
}

function needDrawBackground(style) {
    return !!(
        style.textBackgroundColor
        || (style.textBorderWidth && style.textBorderColor)
    );
}

// style: {textBackgroundColor, textBorderWidth, textBorderColor, textBorderRadius, text}
// shape: {x, y, width, height}
function drawBackground(hostEl, ctx, style, x, y, width, height) {
    var textBackgroundColor = style.textBackgroundColor;
    var textBorderWidth = style.textBorderWidth;
    var textBorderColor = style.textBorderColor;
    var isPlainBg = isString(textBackgroundColor);

    setCtx(ctx, 'shadowBlur', style.textBoxShadowBlur || 0);
    setCtx(ctx, 'shadowColor', style.textBoxShadowColor || 'transparent');
    setCtx(ctx, 'shadowOffsetX', style.textBoxShadowOffsetX || 0);
    setCtx(ctx, 'shadowOffsetY', style.textBoxShadowOffsetY || 0);

    if (isPlainBg || (textBorderWidth && textBorderColor)) {
        ctx.beginPath();
        var textBorderRadius = style.textBorderRadius;
        if (!textBorderRadius) {
            ctx.rect(x, y, width, height);
        }
        else {
            roundRectHelper.buildPath(ctx, {
                x: x, y: y, width: width, height: height, r: textBorderRadius
            });
        }
        ctx.closePath();
    }

    if (isPlainBg) {
        setCtx(ctx, 'fillStyle', textBackgroundColor);

        if (style.fillOpacity != null) {
            var originalGlobalAlpha = ctx.globalAlpha;
            ctx.globalAlpha = style.fillOpacity * style.opacity;
            ctx.fill();
            ctx.globalAlpha = originalGlobalAlpha;
        }
        else {
            ctx.fill();
        }
    }
    else if (isObject(textBackgroundColor)) {
        var image = textBackgroundColor.image;

        image = imageHelper.createOrUpdateImage(
            image, null, hostEl, onBgImageLoaded, textBackgroundColor
        );
        if (image && imageHelper.isImageReady(image)) {
            ctx.drawImage(image, x, y, width, height);
        }
    }

    if (textBorderWidth && textBorderColor) {
        setCtx(ctx, 'lineWidth', textBorderWidth);
        setCtx(ctx, 'strokeStyle', textBorderColor);

        if (style.strokeOpacity != null) {
            var originalGlobalAlpha = ctx.globalAlpha;
            ctx.globalAlpha = style.strokeOpacity * style.opacity;
            ctx.stroke();
            ctx.globalAlpha = originalGlobalAlpha;
        }
        else {
            ctx.stroke();
        }
    }
}

function onBgImageLoaded(image, textBackgroundColor) {
    // Replace image, so that `contain/text.js#parseRichText`
    // will get correct result in next tick.
    textBackgroundColor.image = image;
}

function getBoxPosition(blockHeiht, style, rect) {
    var baseX = style.x || 0;
    var baseY = style.y || 0;
    var textAlign = style.textAlign;
    var textVerticalAlign = style.textVerticalAlign;

    // Text position represented by coord
    if (rect) {
        var textPosition = style.textPosition;
        if (textPosition instanceof Array) {
            // Percent
            baseX = rect.x + parsePercent(textPosition[0], rect.width);
            baseY = rect.y + parsePercent(textPosition[1], rect.height);
        }
        else {
            var res = textContain.adjustTextPositionOnRect(
                textPosition, rect, style.textDistance
            );
            baseX = res.x;
            baseY = res.y;
            // Default align and baseline when has textPosition
            textAlign = textAlign || res.textAlign;
            textVerticalAlign = textVerticalAlign || res.textVerticalAlign;
        }

        // textOffset is only support in RectText, otherwise
        // we have to adjust boundingRect for textOffset.
        var textOffset = style.textOffset;
        if (textOffset) {
            baseX += textOffset[0];
            baseY += textOffset[1];
        }
    }

    return {
        baseX: baseX,
        baseY: baseY,
        textAlign: textAlign,
        textVerticalAlign: textVerticalAlign
    };
}

function setCtx(ctx, prop, value) {
    ctx[prop] = fixShadow(ctx, prop, value);
    return ctx[prop];
}

/**
 * @param {string} [stroke] If specified, do not check style.textStroke.
 * @param {string} [lineWidth] If specified, do not check style.textStroke.
 * @param {number} style
 */
export function getStroke(stroke, lineWidth) {
    return (stroke == null || lineWidth <= 0 || stroke === 'transparent' || stroke === 'none')
        ? null
        // TODO pattern and gradient?
        : (stroke.image || stroke.colorStops)
        ? '#000'
        : stroke;
}

export function getFill(fill) {
    return (fill == null || fill === 'none')
        ? null
        // TODO pattern and gradient?
        : (fill.image || fill.colorStops)
        ? '#000'
        : fill;
}

function parsePercent(value, maxValue) {
    if (typeof value === 'string') {
        if (value.lastIndexOf('%') >= 0) {
            return parseFloat(value) / 100 * maxValue;
        }
        return parseFloat(value);
    }
    return value;
}

function getTextXForPadding(x, textAlign, textPadding) {
    return textAlign === 'right'
        ? (x - textPadding[1])
        : textAlign === 'center'
        ? (x + textPadding[3] / 2 - textPadding[1] / 2)
        : (x + textPadding[3]);
}

/**
 * @param {string} text
 * @param {module:zrender/Style} style
 * @return {boolean}
 */
export function needDrawText(text, style) {
    return text != null
        && (text
            || style.textBackgroundColor
            || (style.textBorderWidth && style.textBorderColor)
            || style.textPadding
        );
}