Group.js 7.63 KB
/**
 * Group是一个容器,可以插入子节点,Group的变换也会被应用到子节点上
 * @module zrender/graphic/Group
 * @example
 *     var Group = require('zrender/container/Group');
 *     var Circle = require('zrender/graphic/shape/Circle');
 *     var g = new Group();
 *     g.position[0] = 100;
 *     g.position[1] = 100;
 *     g.add(new Circle({
 *         style: {
 *             x: 100,
 *             y: 100,
 *             r: 20,
 *         }
 *     }));
 *     zr.add(g);
 */

import * as zrUtil from '../core/util';
import Element from '../Element';
import BoundingRect from '../core/BoundingRect';

/**
 * @alias module:zrender/graphic/Group
 * @constructor
 * @extends module:zrender/mixin/Transformable
 * @extends module:zrender/mixin/Eventful
 */
var Group = function (opts) {

    opts = opts || {};

    Element.call(this, opts);

    for (var key in opts) {
        if (opts.hasOwnProperty(key)) {
            this[key] = opts[key];
        }
    }

    this._children = [];

    this.__storage = null;

    this.__dirty = true;
};

Group.prototype = {

    constructor: Group,

    isGroup: true,

    /**
     * @type {string}
     */
    type: 'group',

    /**
     * 所有子孙元素是否响应鼠标事件
     * @name module:/zrender/container/Group#silent
     * @type {boolean}
     * @default false
     */
    silent: false,

    /**
     * @return {Array.<module:zrender/Element>}
     */
    children: function () {
        return this._children.slice();
    },

    /**
     * 获取指定 index 的儿子节点
     * @param  {number} idx
     * @return {module:zrender/Element}
     */
    childAt: function (idx) {
        return this._children[idx];
    },

    /**
     * 获取指定名字的儿子节点
     * @param  {string} name
     * @return {module:zrender/Element}
     */
    childOfName: function (name) {
        var children = this._children;
        for (var i = 0; i < children.length; i++) {
            if (children[i].name === name) {
                return children[i];
            }
            }
    },

    /**
     * @return {number}
     */
    childCount: function () {
        return this._children.length;
    },

    /**
     * 添加子节点到最后
     * @param {module:zrender/Element} child
     */
    add: function (child) {
        if (child && child !== this && child.parent !== this) {

            this._children.push(child);

            this._doAdd(child);
        }

        return this;
    },

    /**
     * 添加子节点在 nextSibling 之前
     * @param {module:zrender/Element} child
     * @param {module:zrender/Element} nextSibling
     */
    addBefore: function (child, nextSibling) {
        if (child && child !== this && child.parent !== this
            && nextSibling && nextSibling.parent === this) {

            var children = this._children;
            var idx = children.indexOf(nextSibling);

            if (idx >= 0) {
                children.splice(idx, 0, child);
                this._doAdd(child);
            }
        }

        return this;
    },

    _doAdd: function (child) {
        if (child.parent) {
            child.parent.remove(child);
        }

        child.parent = this;

        var storage = this.__storage;
        var zr = this.__zr;
        if (storage && storage !== child.__storage) {

            storage.addToStorage(child);

            if (child instanceof Group) {
                child.addChildrenToStorage(storage);
            }
        }

        zr && zr.refresh();
    },

    /**
     * 移除子节点
     * @param {module:zrender/Element} child
     */
    remove: function (child) {
        var zr = this.__zr;
        var storage = this.__storage;
        var children = this._children;

        var idx = zrUtil.indexOf(children, child);
        if (idx < 0) {
            return this;
        }
        children.splice(idx, 1);

        child.parent = null;

        if (storage) {

            storage.delFromStorage(child);

            if (child instanceof Group) {
                child.delChildrenFromStorage(storage);
            }
        }

        zr && zr.refresh();

        return this;
    },

    /**
     * 移除所有子节点
     */
    removeAll: function () {
        var children = this._children;
        var storage = this.__storage;
        var child;
        var i;
        for (i = 0; i < children.length; i++) {
            child = children[i];
            if (storage) {
                storage.delFromStorage(child);
                if (child instanceof Group) {
                    child.delChildrenFromStorage(storage);
                }
            }
            child.parent = null;
        }
        children.length = 0;

        return this;
    },

    /**
     * 遍历所有子节点
     * @param  {Function} cb
     * @param  {}   context
     */
    eachChild: function (cb, context) {
        var children = this._children;
        for (var i = 0; i < children.length; i++) {
            var child = children[i];
            cb.call(context, child, i);
        }
        return this;
    },

    /**
     * 深度优先遍历所有子孙节点
     * @param  {Function} cb
     * @param  {}   context
     */
    traverse: function (cb, context) {
        for (var i = 0; i < this._children.length; i++) {
            var child = this._children[i];
            cb.call(context, child);

            if (child.type === 'group') {
                child.traverse(cb, context);
            }
        }
        return this;
    },

    addChildrenToStorage: function (storage) {
        for (var i = 0; i < this._children.length; i++) {
            var child = this._children[i];
            storage.addToStorage(child);
            if (child instanceof Group) {
                child.addChildrenToStorage(storage);
            }
        }
    },

    delChildrenFromStorage: function (storage) {
        for (var i = 0; i < this._children.length; i++) {
            var child = this._children[i];
            storage.delFromStorage(child);
            if (child instanceof Group) {
                child.delChildrenFromStorage(storage);
            }
        }
    },

    dirty: function () {
        this.__dirty = true;
        this.__zr && this.__zr.refresh();
        return this;
    },

    /**
     * @return {module:zrender/core/BoundingRect}
     */
    getBoundingRect: function (includeChildren) {
        // TODO Caching
        var rect = null;
        var tmpRect = new BoundingRect(0, 0, 0, 0);
        var children = includeChildren || this._children;
        var tmpMat = [];

        for (var i = 0; i < children.length; i++) {
            var child = children[i];
            if (child.ignore || child.invisible) {
                continue;
            }

            var childRect = child.getBoundingRect();
            var transform = child.getLocalTransform(tmpMat);
            // TODO
            // The boundingRect cacluated by transforming original
            // rect may be bigger than the actual bundingRect when rotation
            // is used. (Consider a circle rotated aginst its center, where
            // the actual boundingRect should be the same as that not be
            // rotated.) But we can not find better approach to calculate
            // actual boundingRect yet, considering performance.
            if (transform) {
                tmpRect.copy(childRect);
                tmpRect.applyTransform(transform);
                rect = rect || tmpRect.clone();
                rect.union(tmpRect);
            }
            else {
                rect = rect || childRect.clone();
                rect.union(childRect);
            }
        }
        return rect || tmpRect;
    }
};

zrUtil.inherits(Group, Element);

export default Group;