ScrollableLegendView.js 14.1 KB
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.  See the License for the
* specific language governing permissions and limitations
* under the License.
*/

/**
 * Separate legend and scrollable legend to reduce package size.
 */

import * as zrUtil from 'zrender/src/core/util';
import * as graphic from '../../util/graphic';
import * as layoutUtil from '../../util/layout';
import LegendView from './LegendView';

var Group = graphic.Group;

var WH = ['width', 'height'];
var XY = ['x', 'y'];

var ScrollableLegendView = LegendView.extend({

    type: 'legend.scroll',

    newlineDisabled: true,

    init: function () {

        ScrollableLegendView.superCall(this, 'init');

        /**
         * @private
         * @type {number} For `scroll`.
         */
        this._currentIndex = 0;

        /**
         * @private
         * @type {module:zrender/container/Group}
         */
        this.group.add(this._containerGroup = new Group());
        this._containerGroup.add(this.getContentGroup());

        /**
         * @private
         * @type {module:zrender/container/Group}
         */
        this.group.add(this._controllerGroup = new Group());

        /**
         *
         * @private
         */
        this._showController;
    },

    /**
     * @override
     */
    resetInner: function () {
        ScrollableLegendView.superCall(this, 'resetInner');

        this._controllerGroup.removeAll();
        this._containerGroup.removeClipPath();
        this._containerGroup.__rectSize = null;
    },

    /**
     * @override
     */
    renderInner: function (itemAlign, legendModel, ecModel, api) {
        var me = this;

        // Render content items.
        ScrollableLegendView.superCall(this, 'renderInner', itemAlign, legendModel, ecModel, api);

        var controllerGroup = this._controllerGroup;

        var pageIconSize = legendModel.get('pageIconSize', true);
        if (!zrUtil.isArray(pageIconSize)) {
            pageIconSize = [pageIconSize, pageIconSize];
        }

        createPageButton('pagePrev', 0);

        var pageTextStyleModel = legendModel.getModel('pageTextStyle');
        controllerGroup.add(new graphic.Text({
            name: 'pageText',
            style: {
                textFill: pageTextStyleModel.getTextColor(),
                font: pageTextStyleModel.getFont(),
                textVerticalAlign: 'middle',
                textAlign: 'center'
            },
            silent: true
        }));

        createPageButton('pageNext', 1);

        function createPageButton(name, iconIdx) {
            var pageDataIndexName = name + 'DataIndex';
            var icon = graphic.createIcon(
                legendModel.get('pageIcons', true)[legendModel.getOrient().name][iconIdx],
                {
                    // Buttons will be created in each render, so we do not need
                    // to worry about avoiding using legendModel kept in scope.
                    onclick: zrUtil.bind(
                        me._pageGo, me, pageDataIndexName, legendModel, api
                    )
                },
                {
                    x: -pageIconSize[0] / 2,
                    y: -pageIconSize[1] / 2,
                    width: pageIconSize[0],
                    height: pageIconSize[1]
                }
            );
            icon.name = name;
            controllerGroup.add(icon);
        }
    },

    /**
     * @override
     */
    layoutInner: function (legendModel, itemAlign, maxSize) {
        var contentGroup = this.getContentGroup();
        var containerGroup = this._containerGroup;
        var controllerGroup = this._controllerGroup;

        var orientIdx = legendModel.getOrient().index;
        var wh = WH[orientIdx];
        var hw = WH[1 - orientIdx];
        var yx = XY[1 - orientIdx];

        // Place items in contentGroup.
        layoutUtil.box(
            legendModel.get('orient'),
            contentGroup,
            legendModel.get('itemGap'),
            !orientIdx ? null : maxSize.width,
            orientIdx ? null : maxSize.height
        );

        layoutUtil.box(
            // Buttons in controller are layout always horizontally.
            'horizontal',
            controllerGroup,
            legendModel.get('pageButtonItemGap', true)
        );

        var contentRect = contentGroup.getBoundingRect();
        var controllerRect = controllerGroup.getBoundingRect();
        var showController = this._showController = contentRect[wh] > maxSize[wh];

        var contentPos = [-contentRect.x, -contentRect.y];
        // Remain contentPos when scroll animation perfroming.
        contentPos[orientIdx] = contentGroup.position[orientIdx];

        // Layout container group based on 0.
        var containerPos = [0, 0];
        var controllerPos = [-controllerRect.x, -controllerRect.y];
        var pageButtonGap = zrUtil.retrieve2(
            legendModel.get('pageButtonGap', true), legendModel.get('itemGap', true)
        );

        // Place containerGroup and controllerGroup and contentGroup.
        if (showController) {
            var pageButtonPosition = legendModel.get('pageButtonPosition', true);
            // controller is on the right / bottom.
            if (pageButtonPosition === 'end') {
                controllerPos[orientIdx] += maxSize[wh] - controllerRect[wh];
            }
            // controller is on the left / top.
            else {
                containerPos[orientIdx] += controllerRect[wh] + pageButtonGap;
            }
        }

        // Always align controller to content as 'middle'.
        controllerPos[1 - orientIdx] += contentRect[hw] / 2 - controllerRect[hw] / 2;

        contentGroup.attr('position', contentPos);
        containerGroup.attr('position', containerPos);
        controllerGroup.attr('position', controllerPos);

        // Calculate `mainRect` and set `clipPath`.
        // mainRect should not be calculated by `this.group.getBoundingRect()`
        // for sake of the overflow.
        var mainRect = this.group.getBoundingRect();
        var mainRect = {x: 0, y: 0};
        // Consider content may be overflow (should be clipped).
        mainRect[wh] = showController ? maxSize[wh] : contentRect[wh];
        mainRect[hw] = Math.max(contentRect[hw], controllerRect[hw]);
        // `containerRect[yx] + containerPos[1 - orientIdx]` is 0.
        mainRect[yx] = Math.min(0, controllerRect[yx] + controllerPos[1 - orientIdx]);

        containerGroup.__rectSize = maxSize[wh];
        if (showController) {
            var clipShape = {x: 0, y: 0};
            clipShape[wh] = Math.max(maxSize[wh] - controllerRect[wh] - pageButtonGap, 0);
            clipShape[hw] = mainRect[hw];
            containerGroup.setClipPath(new graphic.Rect({shape: clipShape}));
            // Consider content may be larger than container, container rect
            // can not be obtained from `containerGroup.getBoundingRect()`.
            containerGroup.__rectSize = clipShape[wh];
        }
        else {
            // Do not remove or ignore controller. Keep them set as place holders.
            controllerGroup.eachChild(function (child) {
                child.attr({invisible: true, silent: true});
            });
        }

        // Content translate animation.
        var pageInfo = this._getPageInfo(legendModel);
        pageInfo.pageIndex != null && graphic.updateProps(
            contentGroup,
            {position: pageInfo.contentPosition},
            // When switch from "show controller" to "not show controller", view should be
            // updated immediately without animation, otherwise causes weird efffect.
            showController ? legendModel : false
        );

        this._updatePageInfoView(legendModel, pageInfo);

        return mainRect;
    },

    _pageGo: function (to, legendModel, api) {
        var scrollDataIndex = this._getPageInfo(legendModel)[to];

        scrollDataIndex != null && api.dispatchAction({
            type: 'legendScroll',
            scrollDataIndex: scrollDataIndex,
            legendId: legendModel.id
        });
    },

    _updatePageInfoView: function (legendModel, pageInfo) {
        var controllerGroup = this._controllerGroup;

        zrUtil.each(['pagePrev', 'pageNext'], function (name) {
            var canJump = pageInfo[name + 'DataIndex'] != null;
            var icon = controllerGroup.childOfName(name);
            if (icon) {
                icon.setStyle(
                    'fill',
                    canJump
                        ? legendModel.get('pageIconColor', true)
                        : legendModel.get('pageIconInactiveColor', true)
                );
                icon.cursor = canJump ? 'pointer' : 'default';
            }
        });

        var pageText = controllerGroup.childOfName('pageText');
        var pageFormatter = legendModel.get('pageFormatter');
        var pageIndex = pageInfo.pageIndex;
        var current = pageIndex != null ? pageIndex + 1 : 0;
        var total = pageInfo.pageCount;

        pageText && pageFormatter && pageText.setStyle(
            'text',
            zrUtil.isString(pageFormatter)
                ? pageFormatter.replace('{current}', current).replace('{total}', total)
                : pageFormatter({current: current, total: total})
        );
    },

    /**
     * @param {module:echarts/model/Model} legendModel
     * @return {Object} {
     *  contentPosition: Array.<number>, null when data item not found.
     *  pageIndex: number, null when data item not found.
     *  pageCount: number, always be a number, can be 0.
     *  pagePrevDataIndex: number, null when no next page.
     *  pageNextDataIndex: number, null when no previous page.
     * }
     */
    _getPageInfo: function (legendModel) {
        // Align left or top by the current dataIndex.
        var currDataIndex = legendModel.get('scrollDataIndex', true);
        var contentGroup = this.getContentGroup();
        var contentRect = contentGroup.getBoundingRect();
        var containerRectSize = this._containerGroup.__rectSize;

        var orientIdx = legendModel.getOrient().index;
        var wh = WH[orientIdx];
        var hw = WH[1 - orientIdx];
        var xy = XY[orientIdx];
        var contentPos = contentGroup.position.slice();

        var pageIndex;
        var pagePrevDataIndex;
        var pageNextDataIndex;

        var targetItemGroup;
        if (this._showController) {
            contentGroup.eachChild(function (child) {
                if (child.__legendDataIndex === currDataIndex) {
                    targetItemGroup = child;
                }
            });
        }
        else {
            targetItemGroup = contentGroup.childAt(0);
        }

        var pageCount = containerRectSize ? Math.ceil(contentRect[wh] / containerRectSize) : 0;

        if (targetItemGroup) {
            var itemRect = targetItemGroup.getBoundingRect();
            var itemLoc = targetItemGroup.position[orientIdx] + itemRect[xy];
            contentPos[orientIdx] = -itemLoc - contentRect[xy];
            pageIndex = Math.floor(
                pageCount * (itemLoc + itemRect[xy] + containerRectSize / 2) / contentRect[wh]
            );
            pageIndex = (contentRect[wh] && pageCount)
                ? Math.max(0, Math.min(pageCount - 1, pageIndex))
                : -1;

            var winRect = {x: 0, y: 0};
            winRect[wh] = containerRectSize;
            winRect[hw] = contentRect[hw];
            winRect[xy] = -contentPos[orientIdx] - contentRect[xy];

            var startIdx;
            var children = contentGroup.children();

            contentGroup.eachChild(function (child, index) {
                var itemRect = getItemRect(child);

                if (itemRect.intersect(winRect)) {
                    startIdx == null && (startIdx = index);
                    // It is user-friendly that the last item shown in the
                    // current window is shown at the begining of next window.
                    pageNextDataIndex = child.__legendDataIndex;
                }

                // If the last item is shown entirely, no next page.
                if (index === children.length - 1
                    && itemRect[xy] + itemRect[wh] <= winRect[xy] + winRect[wh]
                ) {
                    pageNextDataIndex = null;
                }
            });

            // Always align based on the left/top most item, so the left/top most
            // item in the previous window is needed to be found here.
            if (startIdx != null) {
                var startItem = children[startIdx];
                var startRect = getItemRect(startItem);
                winRect[xy] = startRect[xy] + startRect[wh] - winRect[wh];

                // If the first item is shown entirely, no previous page.
                if (startIdx <= 0 && startRect[xy] >= winRect[xy]) {
                    pagePrevDataIndex = null;
                }
                else {
                    while (startIdx > 0 && getItemRect(children[startIdx - 1]).intersect(winRect)) {
                        startIdx--;
                    }
                    pagePrevDataIndex = children[startIdx].__legendDataIndex;
                }
            }
        }

        return {
            contentPosition: contentPos,
            pageIndex: pageIndex,
            pageCount: pageCount,
            pagePrevDataIndex: pagePrevDataIndex,
            pageNextDataIndex: pageNextDataIndex
        };

        function getItemRect(el) {
            var itemRect = el.getBoundingRect().clone();
            itemRect[xy] += el.position[orientIdx];
            return itemRect;
        }
    }

});

export default ScrollableLegendView;