RectText.js
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/**
* Mixin for drawing text in a element bounding rect
* @module zrender/mixin/RectText
*/
import * as textHelper from '../helper/text';
import BoundingRect from '../../core/BoundingRect';
import {WILL_BE_RESTORED} from '../constant';
var tmpRect = new BoundingRect();
var RectText = function () {};
RectText.prototype = {
constructor: RectText,
/**
* Draw text in a rect with specified position.
* @param {CanvasRenderingContext2D} ctx
* @param {Object} rect Displayable rect
*/
drawRectText: function (ctx, rect) {
var style = this.style;
rect = style.textRect || rect;
// Optimize, avoid normalize every time.
this.__dirty && textHelper.normalizeTextStyle(style, true);
var text = style.text;
// Convert to string
text != null && (text += '');
if (!textHelper.needDrawText(text, style)) {
return;
}
// FIXME
// Do not provide prevEl to `textHelper.renderText` for ctx prop cache,
// but use `ctx.save()` and `ctx.restore()`. Because the cache for rect
// text propably break the cache for its host elements.
ctx.save();
// Transform rect to view space
var transform = this.transform;
if (!style.transformText) {
if (transform) {
tmpRect.copy(rect);
tmpRect.applyTransform(transform);
rect = tmpRect;
}
}
else {
this.setTransform(ctx);
}
// transformText and textRotation can not be used at the same time.
textHelper.renderText(this, ctx, text, style, rect, WILL_BE_RESTORED);
ctx.restore();
}
};
export default RectText;