Scheduler.js
18.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
var _util = require("zrender/lib/core/util");
var each = _util.each;
var map = _util.map;
var isFunction = _util.isFunction;
var createHashMap = _util.createHashMap;
var noop = _util.noop;
var _task = require("./task");
var createTask = _task.createTask;
var _component = require("../util/component");
var getUID = _component.getUID;
var GlobalModel = require("../model/Global");
var ExtensionAPI = require("../ExtensionAPI");
var _model = require("../util/model");
var normalizeToArray = _model.normalizeToArray;
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/**
* @module echarts/stream/Scheduler
*/
/**
* @constructor
*/
function Scheduler(ecInstance, api, dataProcessorHandlers, visualHandlers) {
this.ecInstance = ecInstance;
this.api = api;
this.unfinished; // Fix current processors in case that in some rear cases that
// processors might be registered after echarts instance created.
// Register processors incrementally for a echarts instance is
// not supported by this stream architecture.
var dataProcessorHandlers = this._dataProcessorHandlers = dataProcessorHandlers.slice();
var visualHandlers = this._visualHandlers = visualHandlers.slice();
this._allHandlers = dataProcessorHandlers.concat(visualHandlers);
/**
* @private
* @type {
* [handlerUID: string]: {
* seriesTaskMap?: {
* [seriesUID: string]: Task
* },
* overallTask?: Task
* }
* }
*/
this._stageTaskMap = createHashMap();
}
var proto = Scheduler.prototype;
/**
* @param {module:echarts/model/Global} ecModel
* @param {Object} payload
*/
proto.restoreData = function (ecModel, payload) {
// TODO: Only restroe needed series and components, but not all components.
// Currently `restoreData` of all of the series and component will be called.
// But some independent components like `title`, `legend`, `graphic`, `toolbox`,
// `tooltip`, `axisPointer`, etc, do not need series refresh when `setOption`,
// and some components like coordinate system, axes, dataZoom, visualMap only
// need their target series refresh.
// (1) If we are implementing this feature some day, we should consider these cases:
// if a data processor depends on a component (e.g., dataZoomProcessor depends
// on the settings of `dataZoom`), it should be re-performed if the component
// is modified by `setOption`.
// (2) If a processor depends on sevral series, speicified by its `getTargetSeries`,
// it should be re-performed when the result array of `getTargetSeries` changed.
// We use `dependencies` to cover these issues.
// (3) How to update target series when coordinate system related components modified.
// TODO: simply the dirty mechanism? Check whether only the case here can set tasks dirty,
// and this case all of the tasks will be set as dirty.
ecModel.restoreData(payload); // Theoretically an overall task not only depends on each of its target series, but also
// depends on all of the series.
// The overall task is not in pipeline, and `ecModel.restoreData` only set pipeline tasks
// dirty. If `getTargetSeries` of an overall task returns nothing, we should also ensure
// that the overall task is set as dirty and to be performed, otherwise it probably cause
// state chaos. So we have to set dirty of all of the overall tasks manually, otherwise it
// probably cause state chaos (consider `dataZoomProcessor`).
this._stageTaskMap.each(function (taskRecord) {
var overallTask = taskRecord.overallTask;
overallTask && overallTask.dirty();
});
}; // If seriesModel provided, incremental threshold is check by series data.
proto.getPerformArgs = function (task, isBlock) {
// For overall task
if (!task.__pipeline) {
return;
}
var pipeline = this._pipelineMap.get(task.__pipeline.id);
var pCtx = pipeline.context;
var incremental = !isBlock && pipeline.progressiveEnabled && (!pCtx || pCtx.progressiveRender) && task.__idxInPipeline > pipeline.blockIndex;
var step = incremental ? pipeline.step : null;
var modDataCount = pCtx && pCtx.modDataCount;
var modBy = modDataCount != null ? Math.ceil(modDataCount / step) : null;
return {
step: step,
modBy: modBy,
modDataCount: modDataCount
};
};
proto.getPipeline = function (pipelineId) {
return this._pipelineMap.get(pipelineId);
};
/**
* Current, progressive rendering starts from visual and layout.
* Always detect render mode in the same stage, avoiding that incorrect
* detection caused by data filtering.
* Caution:
* `updateStreamModes` use `seriesModel.getData()`.
*/
proto.updateStreamModes = function (seriesModel, view) {
var pipeline = this._pipelineMap.get(seriesModel.uid);
var data = seriesModel.getData();
var dataLen = data.count(); // `progressiveRender` means that can render progressively in each
// animation frame. Note that some types of series do not provide
// `view.incrementalPrepareRender` but support `chart.appendData`. We
// use the term `incremental` but not `progressive` to describe the
// case that `chart.appendData`.
var progressiveRender = pipeline.progressiveEnabled && view.incrementalPrepareRender && dataLen >= pipeline.threshold;
var large = seriesModel.get('large') && dataLen >= seriesModel.get('largeThreshold'); // TODO: modDataCount should not updated if `appendData`, otherwise cause whole repaint.
// see `test/candlestick-large3.html`
var modDataCount = seriesModel.get('progressiveChunkMode') === 'mod' ? dataLen : null;
seriesModel.pipelineContext = pipeline.context = {
progressiveRender: progressiveRender,
modDataCount: modDataCount,
large: large
};
};
proto.restorePipelines = function (ecModel) {
var scheduler = this;
var pipelineMap = scheduler._pipelineMap = createHashMap();
ecModel.eachSeries(function (seriesModel) {
var progressive = seriesModel.getProgressive();
var pipelineId = seriesModel.uid;
pipelineMap.set(pipelineId, {
id: pipelineId,
head: null,
tail: null,
threshold: seriesModel.getProgressiveThreshold(),
progressiveEnabled: progressive && !(seriesModel.preventIncremental && seriesModel.preventIncremental()),
blockIndex: -1,
step: Math.round(progressive || 700),
count: 0
});
pipe(scheduler, seriesModel, seriesModel.dataTask);
});
};
proto.prepareStageTasks = function () {
var stageTaskMap = this._stageTaskMap;
var ecModel = this.ecInstance.getModel();
var api = this.api;
each(this._allHandlers, function (handler) {
var record = stageTaskMap.get(handler.uid) || stageTaskMap.set(handler.uid, []);
handler.reset && createSeriesStageTask(this, handler, record, ecModel, api);
handler.overallReset && createOverallStageTask(this, handler, record, ecModel, api);
}, this);
};
proto.prepareView = function (view, model, ecModel, api) {
var renderTask = view.renderTask;
var context = renderTask.context;
context.model = model;
context.ecModel = ecModel;
context.api = api;
renderTask.__block = !view.incrementalPrepareRender;
pipe(this, model, renderTask);
};
proto.performDataProcessorTasks = function (ecModel, payload) {
// If we do not use `block` here, it should be considered when to update modes.
performStageTasks(this, this._dataProcessorHandlers, ecModel, payload, {
block: true
});
}; // opt
// opt.visualType: 'visual' or 'layout'
// opt.setDirty
proto.performVisualTasks = function (ecModel, payload, opt) {
performStageTasks(this, this._visualHandlers, ecModel, payload, opt);
};
function performStageTasks(scheduler, stageHandlers, ecModel, payload, opt) {
opt = opt || {};
var unfinished;
each(stageHandlers, function (stageHandler, idx) {
if (opt.visualType && opt.visualType !== stageHandler.visualType) {
return;
}
var stageHandlerRecord = scheduler._stageTaskMap.get(stageHandler.uid);
var seriesTaskMap = stageHandlerRecord.seriesTaskMap;
var overallTask = stageHandlerRecord.overallTask;
if (overallTask) {
var overallNeedDirty;
var agentStubMap = overallTask.agentStubMap;
agentStubMap.each(function (stub) {
if (needSetDirty(opt, stub)) {
stub.dirty();
overallNeedDirty = true;
}
});
overallNeedDirty && overallTask.dirty();
updatePayload(overallTask, payload);
var performArgs = scheduler.getPerformArgs(overallTask, opt.block); // Execute stubs firstly, which may set the overall task dirty,
// then execute the overall task. And stub will call seriesModel.setData,
// which ensures that in the overallTask seriesModel.getData() will not
// return incorrect data.
agentStubMap.each(function (stub) {
stub.perform(performArgs);
});
unfinished |= overallTask.perform(performArgs);
} else if (seriesTaskMap) {
seriesTaskMap.each(function (task, pipelineId) {
if (needSetDirty(opt, task)) {
task.dirty();
}
var performArgs = scheduler.getPerformArgs(task, opt.block);
performArgs.skip = !stageHandler.performRawSeries && ecModel.isSeriesFiltered(task.context.model);
updatePayload(task, payload);
unfinished |= task.perform(performArgs);
});
}
});
function needSetDirty(opt, task) {
return opt.setDirty && (!opt.dirtyMap || opt.dirtyMap.get(task.__pipeline.id));
}
scheduler.unfinished |= unfinished;
}
proto.performSeriesTasks = function (ecModel) {
var unfinished;
ecModel.eachSeries(function (seriesModel) {
// Progress to the end for dataInit and dataRestore.
unfinished |= seriesModel.dataTask.perform();
});
this.unfinished |= unfinished;
};
proto.plan = function () {
// Travel pipelines, check block.
this._pipelineMap.each(function (pipeline) {
var task = pipeline.tail;
do {
if (task.__block) {
pipeline.blockIndex = task.__idxInPipeline;
break;
}
task = task.getUpstream();
} while (task);
});
};
var updatePayload = proto.updatePayload = function (task, payload) {
payload !== 'remain' && (task.context.payload = payload);
};
function createSeriesStageTask(scheduler, stageHandler, stageHandlerRecord, ecModel, api) {
var seriesTaskMap = stageHandlerRecord.seriesTaskMap || (stageHandlerRecord.seriesTaskMap = createHashMap());
var seriesType = stageHandler.seriesType;
var getTargetSeries = stageHandler.getTargetSeries; // If a stageHandler should cover all series, `createOnAllSeries` should be declared mandatorily,
// to avoid some typo or abuse. Otherwise if an extension do not specify a `seriesType`,
// it works but it may cause other irrelevant charts blocked.
if (stageHandler.createOnAllSeries) {
ecModel.eachRawSeries(create);
} else if (seriesType) {
ecModel.eachRawSeriesByType(seriesType, create);
} else if (getTargetSeries) {
getTargetSeries(ecModel, api).each(create);
}
function create(seriesModel) {
var pipelineId = seriesModel.uid; // Init tasks for each seriesModel only once.
// Reuse original task instance.
var task = seriesTaskMap.get(pipelineId) || seriesTaskMap.set(pipelineId, createTask({
plan: seriesTaskPlan,
reset: seriesTaskReset,
count: seriesTaskCount
}));
task.context = {
model: seriesModel,
ecModel: ecModel,
api: api,
useClearVisual: stageHandler.isVisual && !stageHandler.isLayout,
plan: stageHandler.plan,
reset: stageHandler.reset,
scheduler: scheduler
};
pipe(scheduler, seriesModel, task);
} // Clear unused series tasks.
var pipelineMap = scheduler._pipelineMap;
seriesTaskMap.each(function (task, pipelineId) {
if (!pipelineMap.get(pipelineId)) {
task.dispose();
seriesTaskMap.removeKey(pipelineId);
}
});
}
function createOverallStageTask(scheduler, stageHandler, stageHandlerRecord, ecModel, api) {
var overallTask = stageHandlerRecord.overallTask = stageHandlerRecord.overallTask // For overall task, the function only be called on reset stage.
|| createTask({
reset: overallTaskReset
});
overallTask.context = {
ecModel: ecModel,
api: api,
overallReset: stageHandler.overallReset,
scheduler: scheduler
}; // Reuse orignal stubs.
var agentStubMap = overallTask.agentStubMap = overallTask.agentStubMap || createHashMap();
var seriesType = stageHandler.seriesType;
var getTargetSeries = stageHandler.getTargetSeries;
var overallProgress = true;
var modifyOutputEnd = stageHandler.modifyOutputEnd; // An overall task with seriesType detected or has `getTargetSeries`, we add
// stub in each pipelines, it will set the overall task dirty when the pipeline
// progress. Moreover, to avoid call the overall task each frame (too frequent),
// we set the pipeline block.
if (seriesType) {
ecModel.eachRawSeriesByType(seriesType, createStub);
} else if (getTargetSeries) {
getTargetSeries(ecModel, api).each(createStub);
} // Otherwise, (usually it is legancy case), the overall task will only be
// executed when upstream dirty. Otherwise the progressive rendering of all
// pipelines will be disabled unexpectedly. But it still needs stubs to receive
// dirty info from upsteam.
else {
overallProgress = false;
each(ecModel.getSeries(), createStub);
}
function createStub(seriesModel) {
var pipelineId = seriesModel.uid;
var stub = agentStubMap.get(pipelineId);
if (!stub) {
stub = agentStubMap.set(pipelineId, createTask({
reset: stubReset,
onDirty: stubOnDirty
})); // When the result of `getTargetSeries` changed, the overallTask
// should be set as dirty and re-performed.
overallTask.dirty();
}
stub.context = {
model: seriesModel,
overallProgress: overallProgress,
modifyOutputEnd: modifyOutputEnd
};
stub.agent = overallTask;
stub.__block = overallProgress;
pipe(scheduler, seriesModel, stub);
} // Clear unused stubs.
var pipelineMap = scheduler._pipelineMap;
agentStubMap.each(function (stub, pipelineId) {
if (!pipelineMap.get(pipelineId)) {
stub.dispose(); // When the result of `getTargetSeries` changed, the overallTask
// should be set as dirty and re-performed.
overallTask.dirty();
agentStubMap.removeKey(pipelineId);
}
});
}
function overallTaskReset(context) {
context.overallReset(context.ecModel, context.api, context.payload);
}
function stubReset(context, upstreamContext) {
return context.overallProgress && stubProgress;
}
function stubProgress() {
this.agent.dirty();
this.getDownstream().dirty();
}
function stubOnDirty() {
this.agent && this.agent.dirty();
}
function seriesTaskPlan(context) {
return context.plan && context.plan(context.model, context.ecModel, context.api, context.payload);
}
function seriesTaskReset(context) {
if (context.useClearVisual) {
context.data.clearAllVisual();
}
var resetDefines = context.resetDefines = normalizeToArray(context.reset(context.model, context.ecModel, context.api, context.payload));
return resetDefines.length > 1 ? map(resetDefines, function (v, idx) {
return makeSeriesTaskProgress(idx);
}) : singleSeriesTaskProgress;
}
var singleSeriesTaskProgress = makeSeriesTaskProgress(0);
function makeSeriesTaskProgress(resetDefineIdx) {
return function (params, context) {
var data = context.data;
var resetDefine = context.resetDefines[resetDefineIdx];
if (resetDefine && resetDefine.dataEach) {
for (var i = params.start; i < params.end; i++) {
resetDefine.dataEach(data, i);
}
} else if (resetDefine && resetDefine.progress) {
resetDefine.progress(params, data);
}
};
}
function seriesTaskCount(context) {
return context.data.count();
}
function pipe(scheduler, seriesModel, task) {
var pipelineId = seriesModel.uid;
var pipeline = scheduler._pipelineMap.get(pipelineId);
!pipeline.head && (pipeline.head = task);
pipeline.tail && pipeline.tail.pipe(task);
pipeline.tail = task;
task.__idxInPipeline = pipeline.count++;
task.__pipeline = pipeline;
}
Scheduler.wrapStageHandler = function (stageHandler, visualType) {
if (isFunction(stageHandler)) {
stageHandler = {
overallReset: stageHandler,
seriesType: detectSeriseType(stageHandler)
};
}
stageHandler.uid = getUID('stageHandler');
visualType && (stageHandler.visualType = visualType);
return stageHandler;
};
/**
* Only some legacy stage handlers (usually in echarts extensions) are pure function.
* To ensure that they can work normally, they should work in block mode, that is,
* they should not be started util the previous tasks finished. So they cause the
* progressive rendering disabled. We try to detect the series type, to narrow down
* the block range to only the series type they concern, but not all series.
*/
function detectSeriseType(legacyFunc) {
seriesType = null;
try {
// Assume there is no async when calling `eachSeriesByType`.
legacyFunc(ecModelMock, apiMock);
} catch (e) {}
return seriesType;
}
var ecModelMock = {};
var apiMock = {};
var seriesType;
mockMethods(ecModelMock, GlobalModel);
mockMethods(apiMock, ExtensionAPI);
ecModelMock.eachSeriesByType = ecModelMock.eachRawSeriesByType = function (type) {
seriesType = type;
};
ecModelMock.eachComponent = function (cond) {
if (cond.mainType === 'series' && cond.subType) {
seriesType = cond.subType;
}
};
function mockMethods(target, Clz) {
/* eslint-disable */
for (var name in Clz.prototype) {
// Do not use hasOwnProperty
target[name] = noop;
}
/* eslint-enable */
}
var _default = Scheduler;
module.exports = _default;