Logger.js
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'use strict';
var _slicedToArray = function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"]) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; }();
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var LEVELS = ['debug', 'info', 'warn', 'error', 'silent'];
var LEVEL_TO_CONSOLE_METHOD = new Map([['debug', 'log'], ['info', 'log'], ['warn', 'log']]);
var Logger = function () {
function Logger() {
var level = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : Logger.defaultLevel;
_classCallCheck(this, Logger);
this.activeLevels = new Set();
this.setLogLevel(level);
}
_createClass(Logger, [{
key: 'setLogLevel',
value: function setLogLevel(level) {
var levelIndex = LEVELS.indexOf(level);
if (levelIndex === -1) throw new Error(`Invalid log level "${level}". Use one of these: ${LEVELS.join(', ')}`);
this.activeLevels.clear();
var _iteratorNormalCompletion = true;
var _didIteratorError = false;
var _iteratorError = undefined;
try {
for (var _iterator = LEVELS.entries()[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
var _ref = _step.value;
var _ref2 = _slicedToArray(_ref, 2);
var i = _ref2[0];
var _level = _ref2[1];
if (i >= levelIndex) this.activeLevels.add(_level);
}
} catch (err) {
_didIteratorError = true;
_iteratorError = err;
} finally {
try {
if (!_iteratorNormalCompletion && _iterator.return) {
_iterator.return();
}
} finally {
if (_didIteratorError) {
throw _iteratorError;
}
}
}
}
}, {
key: '_log',
value: function _log(level) {
var _console;
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
(_console = console)[LEVEL_TO_CONSOLE_METHOD.get(level) || level].apply(_console, args);
}
}]);
return Logger;
}();
Logger.levels = LEVELS;
Logger.defaultLevel = 'info';
;
LEVELS.forEach(function (level) {
if (level === 'silent') return;
Logger.prototype[level] = function () {
for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
args[_key2] = arguments[_key2];
}
if (this.activeLevels.has(level)) this._log.apply(this, [level].concat(args));
};
});
module.exports = Logger;