vue.ts
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// @ts-nocheck
// nvue 需要在节点上设置ref或在export里传入
// const animation = createAnimation({
// ref: this.$refs['xxx'],
// duration: 0,
// timingFunction: 'linear'
// })
// animation.opacity(1).translate(x, y).step({duration})
// animation.export(ref)
// 抹平nvue 与 uni.createAnimation的使用差距
// 但是nvue动画太慢
import { type CreateAnimationOptions } from './type'
// #ifdef APP-NVUE
const nvueAnimation = uni.requireNativePlugin('animation')
type AnimationTypes = 'matrix' | 'matrix3d' | 'rotate' | 'rotate3d' | 'rotateX' | 'rotateY' | 'rotateZ' | 'scale' | 'scale3d' | 'scaleX' | 'scaleY' | 'scaleZ' | 'skew' | 'skewX' | 'skewY' | 'translate' | 'translate3d' | 'translateX' | 'translateY' | 'translateZ'
| 'opacity' | 'backgroundColor' | 'width' | 'height' | 'left' | 'right' | 'top' | 'bottom'
interface Styles {
[key : string] : any
}
interface StepConfig {
duration?: number
timingFunction?: string
delay?: number
needLayout?: boolean
transformOrigin?: string
}
interface StepAnimate {
styles?: Styles
config?: StepConfig
}
interface StepAnimates {
[key: number]: StepAnimate
}
// export interface CreateAnimationOptions extends UniApp.CreateAnimationOptions {
// ref?: string
// }
type Callback = (time: number) => void
const animateTypes1 : AnimationTypes[] = ['matrix', 'matrix3d', 'rotate', 'rotate3d', 'rotateX', 'rotateY', 'rotateZ', 'scale', 'scale3d',
'scaleX', 'scaleY', 'scaleZ', 'skew', 'skewX', 'skewY', 'translate', 'translate3d', 'translateX', 'translateY',
'translateZ'
]
const animateTypes2 : AnimationTypes[] = ['opacity', 'backgroundColor']
const animateTypes3 : AnimationTypes[] = ['width', 'height', 'left', 'right', 'top', 'bottom']
class LimeAnimation {
ref : any
context : any
options : UniApp.CreateAnimationOptions
// stack : any[] = []
next : number = 0
currentStepAnimates : StepAnimates = {}
duration : number = 0
constructor(options : CreateAnimationOptions) {
const {ref} = options
this.ref = ref
this.options = options
}
addAnimate(type : AnimationTypes, args: (string | number)[]) {
let aniObj = this.currentStepAnimates[this.next]
let stepAnimate:StepAnimate = {}
if (!aniObj) {
stepAnimate = {styles: {}, config: {}}
} else {
stepAnimate = aniObj
}
if (animateTypes1.includes(type)) {
if (!stepAnimate.styles.transform) {
stepAnimate.styles.transform = ''
}
let unit = ''
if (type === 'rotate') {
unit = 'deg'
}
stepAnimate.styles.transform += `${type}(${args.map((v: number) => v + unit).join(',')}) `
} else {
stepAnimate.styles[type] = `${args.join(',')}`
}
this.currentStepAnimates[this.next] = stepAnimate
}
animateRun(styles: Styles = {}, config:StepConfig = {}, ref: any) {
const el = ref || this.ref
if (!el) return
return new Promise((resolve) => {
const time = +new Date()
nvueAnimation.transition(el, {
styles,
...config
}, () => {
resolve(+new Date() - time)
})
})
}
nextAnimate(animates: StepAnimates, step: number = 0, ref: any, cb: Callback) {
let obj = animates[step]
if (obj) {
let { styles, config } = obj
// this.duration += config.duration
this.animateRun(styles, config, ref).then((time: number) => {
step += 1
this.duration += time
this.nextAnimate(animates, step, ref, cb)
})
} else {
this.currentStepAnimates = {}
cb && cb(this.duration)
}
}
step(config:StepConfig = {}) {
this.currentStepAnimates[this.next].config = Object.assign({}, this.options, config)
this.currentStepAnimates[this.next].styles.transformOrigin = this.currentStepAnimates[this.next].config.transformOrigin
this.next++
return this
}
export(ref: any, cb?: Callback) {
ref = ref || this.ref
if(!ref) return
this.duration = 0
this.next = 0
this.nextAnimate(this.currentStepAnimates, 0, ref, cb)
return null
}
}
animateTypes1.concat(animateTypes2, animateTypes3).forEach(type => {
LimeAnimation.prototype[type] = function(...args: (string | number)[]) {
this.addAnimate(type, args)
return this
}
})
// #endif
export function createAnimation(options : CreateAnimationOptions) {
// #ifndef APP-NVUE
return uni.createAnimation({ ...options })
// #endif
// #ifdef APP-NVUE
return new LimeAnimation(options)
// #endif
}